pub struct NposCompactSolution24 {
Show 24 fields pub votes1: Vec<(u32, u16)>, pub votes2: Vec<(u32, [(u16, PerU16); 1], u16)>, pub votes3: Vec<(u32, [(u16, PerU16); 2], u16)>, pub votes4: Vec<(u32, [(u16, PerU16); 3], u16)>, pub votes5: Vec<(u32, [(u16, PerU16); 4], u16)>, pub votes6: Vec<(u32, [(u16, PerU16); 5], u16)>, pub votes7: Vec<(u32, [(u16, PerU16); 6], u16)>, pub votes8: Vec<(u32, [(u16, PerU16); 7], u16)>, pub votes9: Vec<(u32, [(u16, PerU16); 8], u16)>, pub votes10: Vec<(u32, [(u16, PerU16); 9], u16)>, pub votes11: Vec<(u32, [(u16, PerU16); 10], u16)>, pub votes12: Vec<(u32, [(u16, PerU16); 11], u16)>, pub votes13: Vec<(u32, [(u16, PerU16); 12], u16)>, pub votes14: Vec<(u32, [(u16, PerU16); 13], u16)>, pub votes15: Vec<(u32, [(u16, PerU16); 14], u16)>, pub votes16: Vec<(u32, [(u16, PerU16); 15], u16)>, pub votes17: Vec<(u32, [(u16, PerU16); 16], u16)>, pub votes18: Vec<(u32, [(u16, PerU16); 17], u16)>, pub votes19: Vec<(u32, [(u16, PerU16); 18], u16)>, pub votes20: Vec<(u32, [(u16, PerU16); 19], u16)>, pub votes21: Vec<(u32, [(u16, PerU16); 20], u16)>, pub votes22: Vec<(u32, [(u16, PerU16); 21], u16)>, pub votes23: Vec<(u32, [(u16, PerU16); 22], u16)>, pub votes24: Vec<(u32, [(u16, PerU16); 23], u16)>,
}

Fields

votes1: Vec<(u32, u16)>votes2: Vec<(u32, [(u16, PerU16); 1], u16)>votes3: Vec<(u32, [(u16, PerU16); 2], u16)>votes4: Vec<(u32, [(u16, PerU16); 3], u16)>votes5: Vec<(u32, [(u16, PerU16); 4], u16)>votes6: Vec<(u32, [(u16, PerU16); 5], u16)>votes7: Vec<(u32, [(u16, PerU16); 6], u16)>votes8: Vec<(u32, [(u16, PerU16); 7], u16)>votes9: Vec<(u32, [(u16, PerU16); 8], u16)>votes10: Vec<(u32, [(u16, PerU16); 9], u16)>votes11: Vec<(u32, [(u16, PerU16); 10], u16)>votes12: Vec<(u32, [(u16, PerU16); 11], u16)>votes13: Vec<(u32, [(u16, PerU16); 12], u16)>votes14: Vec<(u32, [(u16, PerU16); 13], u16)>votes15: Vec<(u32, [(u16, PerU16); 14], u16)>votes16: Vec<(u32, [(u16, PerU16); 15], u16)>votes17: Vec<(u32, [(u16, PerU16); 16], u16)>votes18: Vec<(u32, [(u16, PerU16); 17], u16)>votes19: Vec<(u32, [(u16, PerU16); 18], u16)>votes20: Vec<(u32, [(u16, PerU16); 19], u16)>votes21: Vec<(u32, [(u16, PerU16); 20], u16)>votes22: Vec<(u32, [(u16, PerU16); 21], u16)>votes23: Vec<(u32, [(u16, PerU16); 22], u16)>votes24: Vec<(u32, [(u16, PerU16); 23], u16)>

Trait Implementations

Returns a copy of the value. Read more

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Attempt to deserialise the value from input.

Attempt to skip the encoded value from input. Read more

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A struct to encode a election assignment in a compact way.

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If possible give a hint of expected size of the encoding. Read more

Convert self to a slice and append it to the destination.

Convert self to a slice and then invoke the given closure with it.

Calculates the encoded size. Read more

The maximum number of votes that are allowed.

The voter type. Needs to be an index (convert to usize).

The target type. Needs to be an index (convert to usize).

The weight/accuracy type of each vote.

Remove a certain voter. Read more

Build self from a list of assignments.

Convert self into a Vec<Assignment<A, Self::Accuracy>>

Get the length of all the voters that this type is encoding. Read more

Get the total count of edges. Read more

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Compute the score of this solution type.

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🔬 This is a nightly-only experimental API. (toowned_clone_into)

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